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From: "John J. Chew III"
To: firstname.lastname@example.org, email@example.com Date: Sun, 11 Nov 2001 23:57:42 -0500 Subject: [cgp] G8 GameTimer review The following is a review of a new product of interest to Scrabble players. While I received an evaluation (beta) copy of the timer reviewed, I am not affiliated with nor do I know anything about its manufacturer. For more information or to place an order, see http://www.123oy.com/ The "G8 GameTimer" is a welcome addition to the range of timers available for serious Scrabble players. Priced at USD 34.95 in single quantity or down to USD 20.00 in large volume, it brings the price of electronic timing down to an affordable level for schools, clubs, tournament players and directors. It's a versatile device that can be set up to time all sorts of different games with up to eight players, turn time limits, game time limits and other more esoteric features. What's the catch? There are a couple. Because the timer is not specifically designed for Scrabble, you have a little work to do when you first set it up, and the configuration controls are more than a little confusing. Also, because the timer is designed for games with up to eight players, the display shows the current player's time in large digits above the other player's time in small digits, which takes a little getting used to. If you have trouble adapting to new technology, this timer is not for you. On the other hand, the timer is beautifully compact (about the size of two Franklins), has a hard protective case, runs off a watch battery and has a slot for a spare battery so that you can replace batteries without interrupting a game, and lets you easily save game times if your game is interrupted. My wife Kristen and I are happy with the evaluation copy we received, and will use it with our travel set on our regular Scrabble outings at our local cafe. Use the following values for Scrabble play: Mode setting 1: 2 players Mode setting 2: 1:25:00 game time per player Mode setting 3: default (no individual game time handicaps) Mode setting 4: 51:03 turn time per player Mode setting 5: default (no individual turn time handicaps) Mode setting 6: 0 (no total game time limit) Mode setting 7: does not matter (warning tones for running out of time) Mode setting 8: save the above settings as either A or B or both Mode setting 9: 0 (no delay between turns) Using 1:25:00 of game time per player allows the clock to keep running after the regulation 25 minutes elapse, and to display how far into overtime you've gone. The 51:03 turn time limit lets you use the elapsed turn time indicator to estimate the expiry of 'hold time': after three seconds, you have probably finished saying 'hold' and the turn time drops to 50; after another sixty seconds, the turn time drops to 49 and your opponent will know it's safe to draw provisional tiles. John Chew -- John J. Chew, III * firstname.lastname@example.org * +1 416 876 7675 Director, Toronto SCRABBLE(R) Club (National SCRABBLE(R) Association Club #3) http://www.poslarchive.com/math/scrabble/club3/