help play2 (continued from `help play1') Once you have configured a board, take it to a convenient room (such as the Gaming Room or your home), `drop' it and `go' to it. A large number of game commands will then become available to you; you can see which ones are possible in a given situation with `help here'. To begin, you will probably need to `reset' the board, `flip' a coin to decide who plays first, have all players `join' in sequence, and then have the first player `start'. When a game starts, players' choices for things like time penalties and ratedness are checked. If players are not in agreement, they will be told so and given an opportunity to use the `option' command to change their options. (continued in `help play3') See also: movement object option options play1 play3 play4 play5